Site Map: Structured Outline

Hop to Top of Documentation Tree
Leap to Chapter-Start
Move Up a Page


T*VIEWTM: (Dynamic Hierarchies):

A Learning Improvement Paradigm

T*VIEW: A mechanism for creating logical-links between page-bites (information packets), and then changing both the contents of the page-bites and the links between them according to feedback from users. T*VIEW employs an objective learning efficiency index (LEI) to insure that the changes are for the better.

Illustration: Suppose A is piece of information which serves as an answer to a user's question. In T*VIEW, A, along with other information-packets (B, C) may be three 'pages' which are logical children of a parent page, P. Suppose now that our user encounters P. If the contents of P is rightly stated then the user will be able to "click" into page A, and find his, or her answer. If the contents of P is badly stated, the user might think that page B holds his answer; go there, and be disappointed. Or alternatively, reading P, the user will conclude that the answer is not further down that hierarchy, and move elsewhere. By monitoring whether or not a user was satisfied with his search (and how long -- how many "clicks" -- did it take), the T*VIEW manager will repeatedly improve the contents and the logical links of this learning hierarchy..

There is no 'best' hierarchy in a universal sense. Each category of users will find its desired information faster in a different hierarchy. Factors like prior knowledge, level of intelligence, and cultural background play a role in determining what is the best T*VIEW structure for a given user. Accordingly T*VIEW can be tailored to user-class and so further improve the learning efficiency of each.

On its face T*VIEW is geared towards a user who has a specific problem in mind and is trying to find a specific answer with as little "roaming" as possible. However, once the page contents, and the logical links reach a threshold of usefulness for the specific answer seeker, they also become effective exploratory tools for those who simply surf the tree, looking for something interesting.

The majority of learning activity is comprised of specific answer seeking. At any given moment millions of people page through user's manual (in form of books or on-screen help), roaming up and down the pages until -- at best -- finding what they are after. Today nobody seems to utilize the feedback data that is generated from this massive "click and search" action on the Internet, Intranet, and help-hierarchies on individual PCs. Yet this roaming pattern is the most important source for improving the efficiency of learning.

At any given moment T*VIEW looks like a commonplace hierarchy. Only by visiting it again might one notice how the links between the pages, and their contents are constantly changing, and the change is monitored through an objective scientific feedback mechanism.

Learning efficiency is key to better education, key to workplace efficiency, and key to accelerated research and development. Take a closer look at what T*VIEW can do for you.

T*VIEW was developed by, and is a trade mark of D&G Sciences -- Virginia Technology Corporation

Comment? eMail:

(c) Class Express LLC Contact Us