T*VIEW: A mechanism for creating logical-links between page-bites
(information packets), and then changing both the contents of the
page-bites and the links between them according to feedback from users.
T*VIEW employs an objective learning efficiency index (LEI) to insure
that the changes are for the better.
Illustration: Suppose A is piece of information which serves as an
answer to a user's question. In T*VIEW, A, along with other
information-packets (B, C) may be three 'pages' which are logical
children of a parent page, P. Suppose now that our user encounters P.
If the contents of P is rightly stated then the user will be able to
"click" into page A, and find his, or her answer. If the contents of P
is badly stated, the user might think that page B holds his answer; go
there, and be disappointed. Or alternatively, reading P, the user will
conclude that the answer is not further down that hierarchy, and move
elsewhere. By monitoring whether or not a user was satisfied with his
search (and how long -- how many "clicks" -- did it take), the T*VIEW
manager will repeatedly improve the contents and the logical links of
this learning hierarchy..
There is no 'best' hierarchy in a universal sense. Each category of
users will find its desired information faster in a different
hierarchy. Factors like prior knowledge, level of intelligence, and
cultural background play a role in determining what is the best T*VIEW
structure for a given user. Accordingly T*VIEW can be tailored to
user-class and so further improve the learning efficiency of each.
On its face T*VIEW is geared towards a user who has a specific problem
in mind and is trying to find a specific answer with as little
"roaming" as possible. However, once the page contents, and the logical
links reach a threshold of usefulness for the specific answer seeker,
they also become effective exploratory tools for those who simply surf
the tree, looking for something interesting.
The majority of learning activity is comprised of specific answer
seeking. At any given moment millions of people page through user's
manual (in form of books or on-screen help), roaming up and down the
pages until -- at best -- finding what they are after. Today nobody
seems to utilize the feedback data that is generated from this massive
"click and search" action on the Internet, Intranet, and
help-hierarchies on individual PCs. Yet this roaming pattern is the
most important source for improving the efficiency of learning.
At any given moment T*VIEW looks like a commonplace hierarchy. Only by
visiting it again might one notice how the links between the pages, and
their contents are constantly changing, and the change is monitored
through an objective scientific feedback mechanism.
Learning efficiency is key to better education, key to workplace
efficiency, and key to accelerated research and development. Take a
closer look at what T*VIEW can do for you.
T*VIEW was developed by, and is a trade mark of
D&G Sciences -- Virginia Technology Corporation
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